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Mage
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Arcane spellcasters who wield devastating magical power. Mages
command the elements and arcane forces to destroy enemies from
afar, but must be protected due to their fragility.
Primary Stat: Intellect
Stat Bonuses
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Starting: +10 Intellect
Per 5 Levels: +1 Intellect
Per 10 Levels: +1 Focus, +1 Insight
At level 100, a Mage has: +30 Int, +10 Foc, +10 Ins
Strengths
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- Highest magical damage output
- Powerful area-of-effect spells
- Utility spells like teleport and identify
- Can attack from range
- Improves spells twice as fast as non-casters
Weaknesses
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- Very low health pool
- Can only wear light armor
- Spells consume mana quickly
- Vulnerable in melee combat
Key Spells
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Mages excel with offensive spells like fireball, lightning bolt,
and magic missile. Their high intellect increases spell damage
and provides a larger mana pool.
See also: help classes, help spells