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Character Classes
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When you create a character, you choose a class that determines your
stat bonuses and abilities. Each class has unique strengths.
Warrior - Physical combat specialist, high health and armor
Rogue - Stealthy fighter, critical hits and evasion
Cleric - Divine healer, protective magic
Mage - Arcane spellcaster, devastating magic
Stat Bonuses
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Each class provides scaling stat bonuses as you level:
Class Primary Start Per 5 Lvl Per 10 Lvl
------- ------- ----- --------- ----------
Warrior Strength +10 +1 Str +1 Con, +1 Agi
Rogue Dexterity +10 +1 Dex +1 Con, +1 Agi
Cleric Wisdom +10 +1 Wis +1 Foc, +1 Ins
Mage Intellect +10 +1 Int +1 Foc, +1 Ins
At level 100, you'll have +30 to your primary stat and +10 to two
secondary stats.
Spell Improvement
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Mages and Clerics improve their spells twice as fast as Warriors
and Rogues, allowing them to master magic more quickly.
Choosing a Class
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New characters begin as Wanderers. Complete the awakening quest by
defeating Nikolaz to unlock class selection:
Marcus (training yard) - teaches Warrior and Rogue
Elara (church) - teaches Mage and Cleric
For detailed information: help warrior, help rogue, help cleric, help mage
See also: help stats, help alignment, help spells, help skills