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Character Stats
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Your character has resource pools and primary stats that affect
combat and ability use.
Resource Pools
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Health - Your hit points. Reach 0 and you die.
Mana - Powers magical spells. Regenerates over time.
Energy - Powers physical skills. Regenerates over time.
Carry - How much weight you can carry.
Primary Stats
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Physical stats affect melee combat and physical skills:
Constitution - Endurance and toughness. Increases max health.
Strength - Raw physical power. Increases melee damage.
Dexterity - Precision and finesse. Affects accuracy.
Agility - Speed and reflexes. Used for dodging and
skills like backstab, hide, and sneak.
Mental stats affect magic and special abilities:
Focus - Mental discipline. Resists spell interrupts.
Intellect - Arcane knowledge. Increases spell damage.
Wisdom - Divine insight. Affects healing spells.
Insight - Perception and awareness. Increases ego
(for using powerful items) and PVP defense.
Stat Sources
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Your stats come from multiple sources:
Base - Starting value for all characters (20)
Class - Bonuses from your class (see 'help classes')
Prays - Points spent at the pray statue
Remort - +5 to all base stats per remort
Use 'stats' to see a detailed breakdown of your stat sources.
Use 'score' to see your current stats.
Stat Requirements
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Many abilities require a minimum stat level to use. Higher-tier
abilities typically require 50+ in their governing stat.
See also: help classes, help skills, help spells, help pray, help ego
For detailed info on each stat:
help constitution, help strength, help dexterity, help agility
help focus, help intellect, help wisdom, help insight